A new study published in PNAS this month reported used of Brain Machine Interface to successfully restore behavior, in this case, the ability to reach through a
narrow opening and grasp food, in a
brain-injured rat. Ultimately, the team hopes to develop a device that rapidly and substantially improves function after brain injury in humans.
[ more ] [ paper ]
Dec 25, 2013
3D printer creates realistic neurosurgical models for training
A new multi-material
3D printer was used to create realistic, low-cost model of the skull for use by
students in practicing neurosurgical techniques. The model uses a variety of materials that simulate the various
consistencies and densities of human tissues encountered during
neurosurgery.
Neurosurgery is a difficult discipline to master. Trainees may spend as many as 10 years after graduation from medical school developing and honing their surgical skills before they can be designated as proficient in their specialty. The greater the number and variety of neurosurgical training sessions, the better the training experience.
However, the researchers say, it’s difficult to find suitable simulation models that offer accuracy and realism for neurosurgical training while keeping training costs down.
Three-dimensional printers have been used to create models of normal and pathological human tissues and organs for physician training and patient instruction for some time. Until recently, however, only one material could be used in the creation of models, which is of little value for hands-on training.
[ more ]
Neurosurgery is a difficult discipline to master. Trainees may spend as many as 10 years after graduation from medical school developing and honing their surgical skills before they can be designated as proficient in their specialty. The greater the number and variety of neurosurgical training sessions, the better the training experience.
However, the researchers say, it’s difficult to find suitable simulation models that offer accuracy and realism for neurosurgical training while keeping training costs down.
Three-dimensional printers have been used to create models of normal and pathological human tissues and organs for physician training and patient instruction for some time. Until recently, however, only one material could be used in the creation of models, which is of little value for hands-on training.
[ more ]
Dec 6, 2013
Mind-controlled robots in manufacturing, medicine
University at Buffalo researchers are developing brain-computer interface (BCI) devices to mentally control robots. “The technology has practical applications that we’re only beginning to
explore,” said Thenkurussi “Kesh” Kesavadas, PhD, UB professor of
mechanical and aerospace engineering and director of UB’s Virtual Reality Laboratory.
“For example, it could help paraplegic patients to control assistive
devices, or it could help factory workers perform advanced manufacturing
tasks.”
[ more ]
[ more ]
Nov 15, 2013
Does your brain see things you don’t?
A new study indicates that our brains perceive objects in everyday life that we may not be consciously aware of.
Study participants’ brainwaves captured using EEG indicated that even if a person never consciously recognized the shapes on the outside of the image, their brains still processed those shapes to the level of understanding their meaning.
[ more ]
Study participants’ brainwaves captured using EEG indicated that even if a person never consciously recognized the shapes on the outside of the image, their brains still processed those shapes to the level of understanding their meaning.
[ more ]
A Brain-Machine Interface for Control of Medically-Induced Comma
Researchers have developed a brain-machine interface (BMI) that monitors
a patient’s brain activity with EEG and adjusts the anesthetic infusion rate to
precisely control the level of brain activation in a medically induced
coma or for general anesthesia, according to a study published online in the journal PLoS Computational Biology.
[ more ]
[ more ]
Sep 17, 2013
First human brain-to-brain interface
The telepathic cyborg lives, sort of. University of Washington scientists Rajesh Rao and Andrea Stocco
claim that they are the first to demonstrate human brain-to-brain
communication. Rao sent a signal into a Stocco's brain via the Internet
that caused him to move his right hand. Brain-to-brain communication has
previously been demonstrated between rats and from humans to rats.
"The experiment is a proof in concept. We have tech to reverse engineer the brain signal and transmit it from one brain to another via computer," said Chantel Prat, an assistant professor of psychology who worked on the project.
[ read more ]
"The experiment is a proof in concept. We have tech to reverse engineer the brain signal and transmit it from one brain to another via computer," said Chantel Prat, an assistant professor of psychology who worked on the project.
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The schematic diagram shows how the brainwave signal was transferred from one brain to another.
(Credit:
University of Washington)
|
[ read more ]
Jul 28, 2013
Neuroscientists plant false memories in the brain
he phenomenon of false memory has been well-documented: In many court
cases, defendants have been found guilty based on testimony from
witnesses and victims who were sure of their recollections, but DNA
evidence later overturned the conviction.
In a step toward understanding how these faulty memories arise, MIT neuroscientists have shown that they can plant false memories in the brains of mice. They also found that many of the neurological traces of these memories are identical in nature to those of authentic memories.
[ read more ]
In a step toward understanding how these faulty memories arise, MIT neuroscientists have shown that they can plant false memories in the brains of mice. They also found that many of the neurological traces of these memories are identical in nature to those of authentic memories.
[ read more ]
Jul 27, 2013
Chips that mimic the brain
Novel microchips imitate the brain’s information processing in real
time. Neuroinformatics researchers from the University of Zurich and ETH
Zurich together with colleagues from the EU and US demonstrate how
complex cognitive abilities can be incorporated into electronic systems
made with so-called neuromorphic chips: They show how to assemble and
configure these electronic systems to function in a way similar to an
actual brain.
[ read more ]
[ read more ]
Jul 21, 2013
A fatigue detection device for drivers based on eye tracking
The future of gaming - using neurophysiological signals
Gaming as a hobby evokes images of lethargic teenagers huddled over
their controllers, submerged in their couch surrounded by candy bar
wrappers. This image should soon hit the reset button since a more
exciting version of gaming is coming. It's called neurogaming, and it's
riding on the heels of some exponential technologies that are converging
on each other
[ read more ]
[ read more ]
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